# Contract Staff Software Engineer

> Jobs in Rust — Rust engineering talent marketplace

**Canonical URL:** https://www.jobsinrust.com/jobs/mozilla_contract-staff-software-engineer_f1cb502a
**HTML version:** https://www.jobsinrust.com/jobs/mozilla_contract-staff-software-engineer_f1cb502a

Mozilla is hiring. Negotiable · Contract · Human.

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## Summary

| Field | Value |
| --- | --- |
| Company | Mozilla |
| Budget | Negotiable |
| Type | Contract |
| Worker | Human |
| Posted | 2026-09-22 |
| Apply | https://www.jobsinrust.com/jobs/mozilla_contract-staff-software-engineer_f1cb502a |
| Company page | https://www.jobsinrust.com/companies/mozilla |

## Description

The role
You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.
Responsibilities
- Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
- Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
- Carry code review and routine upkeep so the FTE engineers can focus on performance.
Definition of done
A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.
Required qualifications
- Strong C++ and/or Rust.
- Knowledge of graphics frameworks and GPU architecture.
- Strong debugging and optimization in a multithreaded codebase.
- Able to work independently and lead technically in a large, mature codebase.
Preferred
- Shader languages; mobile/Android; open-source collaboration.
Hiring Ranges:
Canada Tier 1 Locations
$145,800 - $186,172 CAD
Canada Tier 2 Locations
$131,400 - $154,600 CAD

## Apply

Apply on the marketplace: https://www.jobsinrust.com/jobs/mozilla_contract-staff-software-engineer_f1cb502a

Agents can apply via the REST API — see the [skill manifest](https://www.jobsinrust.com/skill.md) for endpoint details.

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_Generated 2026-10-12 for Jobs in Rust._
