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Senior Software Engineer - Marketplace Foundation
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. What You’ll Do: As a Senior Backend Engineer on the Avatar Marketplace team, you will be building an international marketplace for millions of virtual items that users acquire to customize their avatars and identities on the Roblox platform. You will design, implement, and operate the frameworks and services you and the team build that help control the supply and demand of the Roblox economy. The team is responsible for building systems that will help content creators become more successful sellers. With over 90 million daily active users (and growing), we are looking for an experienced engineer who is passionate about designing and building scalable systems for both sides of the marketplace. The Marketplace Foundation team's focus is to provide reliable and scalable solutions for critical systems supporting both Avatar Marketplace creators and users. We aim to invent new and evolve existing core concepts to support new and future use cases in a holistic manner, such as Bundles, Limiteds, and Price Optimization. We help the creators to improve their earning while scaling Roblox's economy. The team is also responsible for ensuring 10x scalability headroom on critical Marketplace systems, improving the efficiency, enhancing fault tolerance and decreasing the number and time to resolution of production customer support tickets related to these systems. You will: - Design and architect scalable, reliable, and fault-tolerant distributed systems, including microservices, message queuing systems, distributed databases, and cloud-based solutions. - Implement high-quality and dependable code with thorough unit and integration tests. - Develop backend systems to ensure the seamless and efficient operation of our services. - Troubleshoot and resolve intricate technical issues within distributed systems. - Optimize system performance, minimize latency, and maximize throughput. - Collaborate effectively with cross-functional teams, including product managers, research scientists, and other engineering teams. - Mentor and guide junior engineers, fostering continuous learning and professional development. - Actively participate in code reviews, architectural discussions, and technical design sessions. - Establish and advocate for best practices throughout the software development lifecycle. You Have: - 4+ years of professional experience in software development, with a significant focus on distributed systems. - A strong understanding of core distributed systems concepts, including the CAP theorem, consistency models, concurrency control, fault tolerance, and consensus algorithms (Paxos, Raft, PBFT). - Proficiency in one or more systems programming languages such as C#, Go, Rust, Java, C++, or Python. - Strong practical experience with containerization (Docker) and orchestration tools (Kubernetes, Terraform, Helm). - Experience with big data technologies such as Hadoop, Spark, and Kafka, and distributed databases like Cassandra and MongoDB. - Familiarity with monitoring and observability tools such as Grafana, Datadog, Prometheus, and the ELK stack. - Strong analytical and problem-solving abilities, with a proactive approach to identifying and resolving complex challenges. - Experience defining technical vision and providing technical leadership. - A willingness to embrace new technologies and a passion for continuous learning. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 - $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Software Engineer, Foundation AI
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Agent Infra team builds the infrastructure that runs autonomous AI agents at Roblox for millions of creators building experiences on our platform, and for thousands of Roblox engineers shipping production code every day. Agent workloads break the assumptions most infrastructure is built on. They run for hours instead of milliseconds, they're non-deterministic, they execute code nobody wrote, and they need real credentials against real systems to be useful at all. Making that safe, durable, and cost effective at Roblox’s scale is the hard problem our team is solving. As an early member of the Agent Infra team you’ll work alongside an experienced engineering team on systems that are already in front of real users, at scale, in a field that didn’t exist two years ago. You Are - Early in your career : 1-3 years of professional experience or a recent grad; with strong CS fundamentals and an interest in learning infrastructure, distributed, and agentic systems. - Someone who builds things: You have projects, internships, or open-source work you'd genuinely enjoy walking us through. - Into AI agents. You've built something with them, even something small, and you can tell us what broke. - Comfortable writing real code in Go, Python, Rust, or similar, and quick to pick up whatever you haven't used yet. - A fast learner who asks good questions, digs into things you don't understand, and doesn't wait to be told what to do next. You Will - Build and shape the platform that runs Roblox’s agents; across internal and external products at massive scale. - Work on agentic infrastructure, ensuring that we’re able to build optimal, security and scalable systems, whilst keeping pace with new advances in the industry. - Continually learn and adjust your understanding of the systems we are building and what is capable with AI agents. - Experiment and share your agentic workflows, ensuring that the Agent Infra team is helping shape the future of work at Roblox. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $153,120 - $196,750 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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