Description
The role You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy. Responsibilities - Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues. - Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android). - Carry code review and routine upkeep so the FTE engineers can focus on performance. Definition of done A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance. Required qualifications - Strong C++ and/or Rust. - Knowledge of graphics frameworks and GPU architecture. - Strong debugging and optimization in a multithreaded codebase. - Able to work independently and lead technically in a large, mature codebase. Preferred - Shader languages; mobile/Android; open-source collaboration. Hiring Ranges: Canada Tier 1 Locations $145,800 - $186,172 CAD Canada Tier 2 Locations $131,400 - $154,600 CAD